Raycasting

  • No More Levels Map Files

    Engine Design The NML engine is a small, compact raycasting engine that has been under development for some weeks now with the soul purpose of being a usable retro game maker. The engine was modeled after the Wolfenstein 3D engine in the methods and algorithms it uses to calculate the graphics, but takes a more…

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  • All About Raycasters

    What is a raycaster? A raycaster, or raycasting engine, is a method of creating a 3D perspective image without using any actual 3D polygons. Raycast engines typically use a 2D map to generate their 3D worlds. This is done in real-time and uses very few resources. This makes it an, albeit crude, but very fast…

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